SharkVault Canon · Generation
Discs, polygons, memory cards, and the first cheat devices that could patch a game while it ran. 48 titles from the 32-bit era are in the SharkVault canon, 1995 to 2001, each one cited to its sources.
New 32-bit guides land as they clear editorial. Leave an address and the drop notice comes to you, with no account required to read what is already open.
Every title from the 32-bit era that earned a place in the canon, 3 in the Top 10, 3 in the Top 25 and 16 in the Top 100. The list is read from the catalogue at request time, so it is the real count rather than a number somebody typed once.
The span the catalogue actually holds from the 32-bit era, first release to last. Hardware from Nintendo and Sony.
Spread across PS1 (28), N64 (18) and GBC (2). Each guide is written against the version that shipped on that machine.
Including Final Fantasy (4), Mario Bros. (4), Pokémon (3), Crash Bandicoot (2) and Resident Evil (2). Sibling titles link to each other, so a code that carried across a series is easy to follow.
The strongest 32-bit titles in the canon, ordered by standing. 12 of 48 shown here; the rest are in the canon index.
Every title above lives in the canon, the browsable index of everything SharkVault covers. Guides are AI-drafted and gate-checked by GameShark Labs; the codes carry their sources.
Cheat codes, glitches, easter eggs and design oversights, each one carrying the source it was verified against. Where a claim is community-reported rather than confirmed, the page says so.
1 of the 48 guides are readable without an account. The rest open on their release dates.
Final Fantasy VII
1997